CS: GO is without a doubt one of the most popular competitive shooters ever created. Millions of players log online every day trying to outsmart the enemy team. Those players who have the best stats are rewarded with weapon skins they get after every match played.
Modern gaming goes through ebbs and flows of changes, but one thing over the past decade or so that has remained the same is within microtransactions and the growing number of cosmetic items within our games - and it’s starting to raise questions about where the limit should be.