The gamepad is the universal symbol for its parent console. Its also how the player interacts with his game. It also usually gets the blame when the player fails to nail that game winning headshot. Typically, after-market gamepads are souped up with better grips, extra and larger buttons and the infamous autofire but these just cover up the issues rather than resolve them. Today we’ll be looking at Razer’s venture on the console peripheral market with their Xbox 360 gamepad, the Razer Onza. Let’s make this showy and see if the Onza’s claws have what it takes to grip the game and dominate.
Razer first showed the Onza to a select few way back at CeBIT 2010 and it was a much anticipated product. Fast-forward a year later and we have what Razer deems the gaming controller with the competitive edge. As online gaming has taken the console out of the living room or garages and into the big stage of eSports, professional players have yearned for a much meaner gamepad. Razer answers that with what they call a highly customizable controller, the Razer Onza and its more well-endowed brother, the Onza Tournament Edition (TE). For today’s review, we have the Onza TE in the spotlight and we’ll take it through a nice round of heavy gaming.
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