Shadow of the Tomb Raider is the latest installment in the reboot run of the classic Tomb Raider franchise. The game follows the story set forth by the previous game which Shadow of the Tomb Raider shortly follows after. Technology-wise, the game uses the Foundation engine updated to meet the demand of developer Eidos Montreal to push the engine to its limits. The game supports DirectX 12 and is one of the launch titles to support RTX technology namely DLSS which launched a couple of months post-release.
API: DirectX 12 Graphics Settings Preset: Highest Texture Quality: Ultra Texture Filtering: 8x Anisotropic Anti-Aliasing: TAA DLSS: OFF Raytraced Shadow: OFF Vsync OFF