Nearly 4 years later and Rainbow Six: Siege has become a phenomenon after a lukewarm beginning. The massive shift in focus of the game sees it stepping into eSports territory and the excellent mix of gameplay mechanics, good design and a dedicated dev team has put R6: Siege in a position it couldn’t even picture during launch. Rainbow Six: Siege focuses heavily on tactical and creative gameplay and its vertical levels and highly destructible maps encourage players to be quick on their feet so the action is always going. Powered by Ubisoft’s own AnvilNext 2.0 engine which powers some of Ubi’s recent visual masterpieces, R6:Siege also feature excellent graphics and can get very taxing at high detail settings. The game also features an Ultra HD texture pack download for those that want higher resolution textures but will of course demand more from the system.
API: DirectX 11
Anti Aliasing: TAA
Ultra HD Texture pack not installed
Ambient Occlusion: SSBC
The benchmarks for all RTX 3060, Palit RTX 3090 and the RTX 3080 Ti are all using 100% render resolution. All other tests are done with 50%. I discovered this this during the Year 6 S1 Crimson Heist patch during testing the RTX 3060 that it changed the render resolution. This will be updated soon a future version of this review. We’re leaving the results here for reference but please take note of the cards mentioned that were tested with 100% render resolution.