Shadow of the Tomb Raider is the latest installment in the reboot run of the classic Tomb Raider franchise. The game follows the story set forth by the previous game which Shadow of the Tomb Raider short follows after. Technology-wise, the game uses the Foundation engine updated to meet the demand of developer Eidos Montreal to push the engine to its limits. The game supports DirectX 12 and is one of the launch titles to support RTX technology namely DLSS which launched a couple of months post-launch.
API: DirectX 12
Graphics Settings Preset: Highest
Texture Quality: Ultra
Texture Filtering: 8x Anisotropic
Anti-Aliasing: TAA
DLSS: OFF
Raytraced Shadow: OFF
Vsync OFF
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Hopefully the Sapphire Pulse gets tackled too. Been eyeing it since it’s small enough to fit in my case
Miguel Araneta planning to get buy the Nitro+ personally but the Pulse looks clean din, planning to watercool it too so might just get the xtx pulse
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Back2Gaming according to reddit same board lang daw yung Pulse and Nitro+ pero no dual bios sa Pulse
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