Shadow of the Tomb Raider is the latest installment in the reboot run of the classic Tomb Raider franchise. The game follows the story set forth by the previous game which Shadow of the Tomb Raider short follows after. Technology-wise, the game uses the Foundation engine updated to meet the demand of developer Eidos Montreal to push the engine to its limits. The game supports DirectX 12 and is one of the launch titles to support RTX technology namely DLSS which launched a couple of months post-launch.
API: DirectX 12
Graphics Settings Preset: Highest
Texture Quality: Ultra
Texture Filtering: 8x Anisotropic
Anti-Aliasing: TAA
DLSS: OFF
Raytraced Shadow: OFF
Vsync OFF
What was going on with that huge discrepancy between the 4070 FE and this card in the Cyberpunk benchmarks?
I am actually reconfirming. I assumed it was because it was an OC card on launch but now that’s I’ve tested other OC’d cards, the diffeence should only be around 5FPS in 1080p. For reference the ASUS TUF 4070 OC and GB Aero 4070 OC both hit around 129FPS @1080p. I only got these cards recently so I’ll be update these once the data is final.
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thanks for valuable information